80+PROJECTS

30+CLIENTS

20+REPEAT

10YEARS

30+TEAM

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01/05

Developed for Gifu Tanmen, this prototype mobile puzzle game explored how a restaurant brand could use interactive entertainment to engage customers and communicate its identity.

Developed for Gifu Tanmen, this prototype mobile puzzle game explored how a restaurant brand could use interactive entertainment to engage customers and communicate its identity.

Nekologic designed and built a playable prototype inspired by classic puzzle games, adapting the ingredients and themes of the brand into a simple and approachable gameplay experience. The project served as an introduction to game development for the client and helped evaluate the opportunities and challenges associated with bringing a branded game to market.

While the project ultimately remained a prototype, it demonstrated how rapid development and playable concepts can help organisations outside the games industry explore new ideas and make informed product decisions.

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